Health, hunger & thirst
How your health, energy, hunger and thirst work, with the real numbers.
All four bars go from 0 to 100.
Hunger and thirst
- Hunger drops by 1 every 10 seconds, so a full stomach lasts about 17 minutes of play.
- Thirst drops faster: a full bar lasts about 12 minutes.
- If either hits 0 you lose health: 1 point every 2 seconds.
- Eat and drink to refill them: All items lists what each one restores. Pin them to the hotbar from the bag so they're one tap away.
Health
- You heal slowly on your own (1 point every 4 seconds) while hunger and thirst are both above 60.
- Bandages and first aid kits heal straight away.
- Armor takes a share off every bite.
- At 0 health you're bitten. See Getting bitten.
Energy
- Every swing costs energy (8 for fast weapons, 11 for heavy ones) and you need at least 6 to swing. A roll costs 18.
- Energy refills quickly when you stop spending it for a moment.
Hungry? Below 80 hunger, energy comes back slower, and much slower the emptier you are.
Thirsty? Below 25 thirst, your energy bar is capped: at 0 thirst you only get half a bar.
Thirsty? Below 25 thirst, your energy bar is capped: at 0 thirst you only get half a bar.
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Last edited Sep 11, 2026